Tomita Technologies USA, LLC (“Tomita”) won a jury verdict of $30M against Nintendo in patent infringement action. The jury found that Nintendo’s 3DS infringed the patent-in-suit (the ‘664 patent) and that the ‘664 patent was not invalid. Nintendo filed several post-trial motions, including a motion for a remittitur of the damages or a new trial.
The district court explained the background of the case as follows: “The ‘664 patent is a patent relating to stereoscopic (or 3D) imaging technology and includes four major elements: (1) ‘a stereoscopic video image pick-up device’ (i.e., two cameras), (2) a ‘stereoscopic video image display,’ (3) a ‘cross-point measuring means for measuring [cross-point] information on the cross-point (CP) of optical axes,’ and (4) an ‘offset presetting means for offsetting and displaying said different video images.’ U.S. Patent No. 7,417,664 col. 2, 1.44-65. Tomita claims that Nintendo uses the `664 patent’s technology in the 3DS’s two outer cameras. Thus, only the 3DS’s camera application (which allows the user to take and view 3D photos and videos) and the augmented reality (“AR”) game card application (which allows some games to be superimposed over real-world images captured by the 3DS’s cameras) are at issue. The 3DS’s other applications, including its 3D display, do not rely on the `664 patent.”
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